package funderberg.hangman.view;

import javax.swing.JLabel;

public class PlayerView {
	
	//--- Start Attribute ---
	private JLabel name;
	private JLabel points;
	//--- Ende Attribute ---
	
	//Konstruktor
	public PlayerView() {
		
		this.name = new JLabel("Player");
		this.points = new JLabel("Punkte: 0");
	}
	
	//Getter & Setter
	public JLabel getName() {
		return name;
	}
	public void setName(JLabel name) {
		this.name = name;
	}
	public JLabel getPoints() {
		return points;
	}
	public void setPoints(JLabel points) {
		this.points = points;
	}
}